Sunday, 25 January 2026

The Old Banger

Wyrd Britain reviews 'The Old Banger' from the LWT series 'Tales of Unease'.
Susan (Pinkie Johnstone) and John Partridge (Terence Rigby) decide to dump their clapped out old Hillman rather than pay the scandalous ten quid scrapping fee only to discover that unlike their pigeons it has an unerring and uncanny homing ability as it's repeatedly spotted making it's way ever closer back to their house. 

Wyrd Britain reviews 'The Old Banger' from the LWT series 'Tales of Unease'.
This, the fantastically daft, seventh and final episode of 'Tales of Unease', a series based around the anthologies edited by John Burke,  was the sole writing credit of actor Richardson Morgan and was directed by Quentin Lawrence who had a bit of a Wyrd Britain pedigree having worked on the likes of 'Catweazle', 'The Avengers', 'Doomwatch', 'The Strange World of Planet X' and 'Danger Man'.

Coming across like the unintended consequence of a post pub, back alley fumble between 'Christine' and 'Herbie' it's not particularly played for laughs but it isn't entirely serious either.  Worth watching, once, just to see where the the car ends up, the cheeky little Minx.

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Friday, 23 January 2026

Short Story: The Moon-Slave

'The Moon-Slave' by Barry Pain

The Princess Viola had, even in her childhood, an inevitable submission to the dance; a rhythmical madness in her blood answered hotly to the dance music, swaying her, as the wind sways trees, to movements of perfect sympathy and grace.

For the rest, she had her beauty and her long hair, that reached to her knees, and was thought lovable; but she was never very fervent and vivid unless she was dancing; at other times there almost seemed to be a touch of lethargy upon her. Now, when she was sixteen years old, she was betrothed to the Prince Hugo. With others the betrothal was merely a question of state. With her it was merely a question of obedience to the wishes of authority; it had been arranged; ​Hugo was comme ci, comme ça—no god in her eyes; it did not matter. But with Hugo it was quite different—he loved her.

The betrothal was celebrated by a banquet, and afterwards by a dance in the great hall of the palace. From this dance the Princess soon made her escape, quite discontented, and went to the furthest part of the palace gardens, where she could no longer hear the music calling her.

'They are all right,' she said to herself as she thought of the men she had left, 'but they cannot dance. Mechanically they are all right; they have learned it and don't make childish mistakes; but they are only one-two-three machines. They haven't the inspiration of dancing. It is so different when I dance alone.'

She wandered on until she reached an old forsaken maze. It had been planned by a former king. All round it was a high crumbling wall ​with foxgloves growing on it. The maze itself had all its paths bordered with high opaque hedges; in the very centre was a circular open space with tall pine-trees growing round it. Many years ago the clue to the maze had been lost; it was but rarely now that anyone entered it. Its gravel paths were green with weeds, and in some places the hedges, spreading beyond their borders, had made the way almost impassable.

For a moment or two Viola stood peering in at the gate—a narrow gate with curiously twisted bars of wrought iron surmounted by a heraldic device. Then the whim seized her to enter the maze and try to find the space in the centre. She opened the gate and went in.

Outside everything was uncannily visible in the light of the full moon, but here in the dark shaded alleys the night was conscious of itself. She soon forgot her purpose, and wandered about quite aimlessly, ​sometimes forcing her way where the brambles had flung a laced barrier across her path, and a dragging mass of convolvulus struck wet and cool upon her cheek. As chance would have it she suddenly found herself standing under the tall pines, and looking at the open space that formed the goal of the maze. She was pleased that she had got there. Here the ground was carpeted with sand, fine and, as it seemed, beaten hard. From the summer night sky immediately above, the moonlight, unobstructed here, streamed straight down upon the scene.

Viola began to think about dancing. Over the dry, smooth sand her little satin shoes moved easily, stepping and gliding, circling and stepping, as she hummed the tune to which they moved. In the centre of the space she paused, looked at the wall of dark trees all round, at the shining stretches of silvery sand and at the moon above.

​'My beautiful, moonlit, lonely, old dancing-room, why did I never find you before?' she cried; 'but,' she added, 'you need music—there must be music here.'

In her fantastic mood she stretched her soft, clasped hands upwards towards the moon.

'Sweet moon,' she said in a kind of mock prayer, 'make your white light come down in music into my dancing-room here, and I will dance most deliciously for you to see.' She flung her head backward and let her hands fall; her eyes were half closed, and her mouth was a kissing mouth. 'Ah! sweet moon,' she whispered, 'do this for me, and I will be your slave; I will be what you will.'

Quite suddenly the air was filled with the sound of a grand invisible orchestra. Viola did not stop to wonder. To the music of a slow saraband she swayed and postured. In the music there was the regular beat of small drums and a perpetual ​drone. The air seemed to be filled with the perfume of some bitter spice. Viola could fancy almost that she saw a smouldering camp-fire and heard far off the roar of some desolate wild beast. She let her long hair fall, raising the heavy strands of it in either hand as she moved slowly to the laden music. Slowly her body swayed with drowsy grace, slowly her satin shoes slid over the silver sand.

The music ceased with a clash of cymbals. Viola rubbed her eyes. She fastened her hair up carefully again. Suddenly she looked up, almost imperiously.

'Music! more music!' she cried.

Once more the music came. This time it was a dance of caprice, pelting along over the violin-strings, leaping, laughing, wanton. Again an illusion seemed to cross her eyes. An old king was watching her, a king with the sordid history of the exhaustion of pleasure written on his flaccid face. A hook-nosed ​courtier by his side settled the ruffles at his wrists and mumbled, 'Ravissant! Quel malheur que la vieillesse!' It was a strange illusion. Faster and faster she sped to the music, stepping, spinning, pirouetting; the dance was light as thistle-down, fierce as fire, smooth as a rapid stream.

The moment that the music ceased Viola became horribly afraid. She turned and fled away from the moonlit space, through the trees, down the dark alleys of the maze, not heeding in the least which turn she took, and yet she found herself soon at the outside iron gate. From thence she ran through the palace garden, hardly ever pausing to take breath, until she reached the palace itself. In the eastern sky the first signs of dawn were showing; in the palace the festivities were drawing to an end. As she stood alone in the outer hall Prince Hugo came towards her.

'Where have you been, Viola?' ​he said sternly. 'What have you been doing?'

She stamped her little foot.

'I will not be questioned,' she replied angrily.

'I have some right to question,' he said.

She laughed a little.

'For the first time in my life,' she said, 'I have been dancing.'

He turned away in hopeless silence.

*****

The months passed away. Slowly a great fear came over Viola, a fear that would hardly ever leave her. For every month at the full moon, whether she would or no, she found herself driven to the maze, through its mysterious walks into that strange dancing-room. And when she was there the music began once more, and once more she danced most deliciously for the moon to see. The second time that this happened she had merely thought that it was a recurrence of ​her own whim, and that the music was but a trick that the imagination had chosen to repeat. The third time frightened her, and she knew that the force that sways the tides had strange power over her. The fear grew as the year fell, for each month the music went on for a longer time—each month some of the pleasure had gone from the dance. On bitter nights in winter the moon called her and she came, when the breath was vapour, and the trees that circled her dancing-room were black bare skeletons, and the frost was cruel. She dared not tell anyone, and yet it was with difficulty that she kept her secret. Somehow chance seemed to favour her, and she always found a way to return from her midnight dance to her own room without being observed. Each month the summons seemed to be more imperious and urgent. Once when she was alone on her knees before the lighted altar in the private chapel of the ​palace she suddenly felt that the words of the familiar Latin prayer had gone from her memory. She rose to her feet, she sobbed bitterly, but the call had come and she could not resist it. She passed out of the chapel and down the palace-gardens. How madly she danced that night!

She was to be married in the spring. She began to be more gentle with Hugo now. She had a blind hope that when they were married she might be able to tell him about it, and he might be able to protect her, for she had always known him to be fearless. She could not love him, but she tried to be good to him. One day he mentioned to her that he had tried to find his way to the centre of the maze, and had failed. She smiled faintly. If only she could fail! But she never did.

On the night before the wedding, day she had gone to bed and slept peacefully, thinking with her last ​waking moments of Hugo. Overhead the full moon came up the sky. Quite suddenly Viola was wakened with the impulse to fly to the dancing-room. It seemed to bid her hasten with breathless speed. She flung a cloak around her, slipped her naked feet into her dancing-shoes, and hurried forth. No one saw her or heard her—on the marble staircase of the palace, on down the terraces of the garden, she ran as fast as she could. A thorn-plant caught in her cloak, but she sped on, tearing it free; a sharp stone cut through the satin of one shoe, and her foot was wounded and bleeding, but she sped on. As the pebble that is flung from the cliff must fall until it reaches the sea, as the white ghost-moth must come in from cool hedges and scented darkness to a burning death in the lamp by which you sit so late—so Viola had no choice. The moon called her. The moon drew her to that circle of ​hard, bright sand and the pitiless music.

It was brilliant, rapid music to-night. Viola threw off her cloak and danced. As she did so, she saw that a shadow lay over a fragment of the moon's edge. It was the night of a total eclipse. She heeded it not. The intoxication of the dance was on her. She was all in white; even her face was pale in the moonlight. Every movement was full of poetry and grace.

The music would not stop. She had grown deathly weary. It seemed to her that she had been dancing for hours, and the shadow had nearly covered the moon's face, so that it was almost dark. She could hardly see the trees around her. She went on dancing, stepping, spinning, pirouetting, held by the merciless music.

It stopped at last, just when the shadow had quite covered the moon's face, and all was dark. But it stopped only for a moment, and ​then began again. This time it was a slow, passionate waltz. It was useless to resist; she began to dance once more. As she did so she uttered a sudden shrill scream of horror, for in the dead darkness a hot hand had caught her own and whirled her round, and she was no longer dancing alone.

*****

The search for the missing Princess lasted during the whole of the following day. In the evening Prince Hugo, his face anxious and firmly set, passed in his search the iron gate of the maze, and noticed on the stones beside it the stain of a drop of blood. Within the gate was another stain. He followed this clue, which had been left by Viola's wounded foot, until he reached that open space in the centre that had served Viola for her dancing-room. It was quite empty. He noticed that the sand round the edges was all worn down, as though someone had danced there, round and round, ​for a long time. But no separate footprint was distinguishable there. Just outside this track, however, he saw two footprints clearly defined close together: one was the print of a tiny satin shoe; the other was the print of a large naked foot—a cloven foot.

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Barry Pain (1864 - 1928) was an English author most noted in his time for his humorous tales, most notably 'The Eliza Stories', but who also turned his hand to the supernatural in books such as his 1901 collection 'Stories in the Dark' from which this story is taken.

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If you enjoy what we do here on Wyrd Britain and would like to help us continue then we would very much welcome a donation towards keeping the blog going - paypal.me/wyrdbritain

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Monday, 19 January 2026

Brion Gysin - FLicKeR: The Dreamachine

Brion Gysin - FLicKeR: The Dreamachine
Artist, author, sound poet, and inventor Brion Gysin was born to British Canadian parents on 19th January 1916 in Taplow, Buckinghamshire.  A member of the Paris Surrealist group in the 1930s, part owner of a restaurant in Tangiers through the 1950s where he hired the Master Musicians of Jajouka as the house band, and resident of the 'Beat Hotel' in Paris through the 1960s, he is now perhaps best  remembered as the creator of the 'Cut-up technique' that he further deveoped with his close friend William S. Burroughs, who described Gysin as "...the only man I've ever respected."  

Brion Gysin - FLicKeR: The Dreamachine
It is, of course, an utter shame that this astonishing artist's work should be so reduced, but his story is perhaps all too common of those wishing to push boundaries.  His Souk inspired calligraphic art is often sublime, as is his grid work created in Paris using a carved out paint roller at the same time as he was developing a whole new language of sonic poetry with his 'Permutation Poems'. 

Brion Gysin - FLicKeR: The Dreamachine
Here though we are focussing on another key invention of the Paris years, that of 'The Dreamachine', a spinning, stroboscopic, flickering light machine that, when stared at through closed eyes, produces vivid eidetic images.  Developed with the assistance  of fellow Beat Hotel residents, Ian Sommerville, Gysin's plans for 'The Dreamachine' were bold  and many but ultimately doomed to failure. 

The documetary below by Canadian film-maker Nik Sheehan, tells the story of the machine, and by extension of it's creator and his cohort of friends, and features along the way archive and new footage of the likes of Genesis P-Orridge, Lee Ranaldo, Iggy Pop, Marianne Faithfull, Ira Cohen, Richard Metzger, John Giorno, DJ Spooky and Kenneth Anger.  It's an entrely fascinating story of an entirely fascinating man who for many is, at best, a peripheral figure in the life of his much more famous writer friend but who is deserving of being apprecited entirely on his own merits.

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Sunday, 18 January 2026

Paperhouse

Wyrd Britain reviews 'Paperhouse'.
Based on the novel 'Marianne Dreams' by Catherine Storr, which had previously been adapted into the fabulous 'Escape Into Night', 'Paperhouse' is the story of 'Anna' (Charlotte Burke) who, while suffering from glandular fever discovers herself slipping into the dreamworld  of her own drawings where she meets Marc (Elliott Spears), another of her Doctor's patients, who's unable to walk due to his muscular dystrophy.  Very much subjected to the whims of the bad tempered Anna, who veers wildly between kindness and petulance, the pair find themselves trapped in the lonely house held seige by a warped and angry caricature of her absent father (Ben Cross).

Wyrd Britain reviews 'Paperhouse'.
The kid actors are kid actors and the dubbing of American actress Glennne Headly is massively distracting but director Bernard Rose's interpretation of the story is an intriguing one with some bold visuals but it pales in comparison to it's predecessor.  His idea to replace the terror of the watching stones with the hammer wielding father is the most 1980s of ideas which, with mention of his drinking, gives the whole thing a whiff of psychodrama that robs the story of some of it's supernatural menace but it isn't without it's charms.

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Monday, 12 January 2026

Ferelith

Wyrd Britain reviews 'Ferelith' by Lord Kilmarnock, published by Nodens Books.
Lord Kilmarnock
Nodens Books

Published by Nodens Books. “This much-needed first reprint offers connoisseurs of the dark fantastic a rare minor masterpiece, too long overlooked. Ferelith should now take its place as one of the strange great visions in the library of the Gothic.” —From the “Introduction” by Mark Valentine.

'Ferelith' was the only book written by Victor Alexander Sereld Hay, son of the 20th Earl of Erroll - a title he would later assume - and diplomat of some apparent repute.  His small novel, published in 1903, tells a story of an affair between an unhappy and maligned trophy wife, Ferelith, and her ghostly lover, and, of the resulting child.

Set, for the most part, in a wild and lonely Scottish castle where the wife and our narrator - her sister-in-law, Anne - are victim to the whims of the boarish and brutish husband.  Cut off from both London society and from their more common neighbours by his manner and behaviour they live a solitary life, especially when he's called abroad.  During this time Anne finds solace in books while Ferelith finds hers in the spectral embrace of the former, dissolute, lord of the castle and it's the issue of this dalliance that's the focus of the book's latter half.

Wyrd Britain reviews 'Ferelith' by Lord Kilmarnock, published by Nodens Books.
It's a strange and engrossing read that takes it's gothic trappings and gives them a welcome twist.  Written in a measured, almost staid, style that perfectly suits it's narrator and one which keeps the more potentally prurient aspects of the story under well-mannered wraps.   I can't help but feel that along the way the author envisioned a longer novel with a wider cast - one of the more interesting characters appears for two brief moments across the book and another, with a fairly major role, has no back story whatsoever - the end product however is a taut little supernatural gothic thriller that is deserving of wider recognition.

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Friday, 9 January 2026

3 Wyrd Things: Rebecca Gransden

For '3 Wyrd Things' I ask various creative people whose work I admire to tell us about three oddly, wonderfully, weirdly British things that have been an influence on them and their work:
- a book or author,
- a film or TV show,
- a song / album or musician / group.

This month: Rebecca Gransden 

I read Rebecca's post-apocalyptic novella, 'Figures Crossing the Field Towards the Group', in July of 2025 after being intrigued by the synopsis and enticed by the accompanying blurb from Iain Sinclair. I was entirely blown away by the poetic nature of her prose and the ease of her storytelling and it was easily one of the best things I read all year.

In December 2025 she announced her next book, 'The Undead Shepherdess and Further Cavities', a “collaborative collection of woodcarvings paired with odd and mischievous poetry, illuminating a path to antiquity”, written in collaboration with Sean Kilpatrick and available from Pig Roast Publishing,

She is published at X-R-A-Y, Burning House Press, Expat Press, Bruiser, and BULL, among others. A new edition of the novella 'Figures Crossing the Field Towards the Group' is released at Tangerine Press.

Rebecca's website can be found here - https://rebeccagransden.wordpress.com/
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Music
Nik Kershaw - Wouldn’t It Be Good

In 1951 Ealing Studios released The Man in the White Suit, starring Alec Guinness. In the film Guinness plays a scientist who discovers the formula for a type of everlasting cloth. The titular white suit is made from this material, lightly glowing with radioactive qualities, and Guinness spends the rest of the film dressed in it as he tries to convince the world that his discovery should be taken on board. Directed by Alexander Mackendrick, the film is a satirical look at the absurdities of capitalism, and an unusual addition to the ‘one man against the system’ genre.

Nik Kershaw’s “Wouldn’t It Be Good” was released in 1984, and Mackendrick’s film reveals its connection to the track when it comes to the music video. From the start, the video creates an disquieting atmosphere, with two characters whispering to each other on a nighttime street corner, both attired straight out of an old film noir. Kershaw makes his entrance in his own white suit, his with a distinctly 1980s cut, carrying a leather suitcase. The similarities with Guinness’s character continue, as in his room Kershaw makes use of his own laboratory, albeit on a makeshift scale. Here, the video takes a turn further into the strange, and the suit becomes a very 1980s jumpsuit, with extraordinary qualities, where black and white images are projected over the entirety of its surface. Now, Kershaw becomes an alien visitor, akin to Bowie’s The Man Who Fell to Earth, here to observe humanity, for what purpose we don’t know.

The video is one that for a long time I recalled in fragments, with a half remembered main picture of Kershaw in the jumpsuit, defined by the uncanny flatness of the black and white moving image on its surface. In my memory the suit was covered only by white noise static, not the various footage that includes waves, people, and radio telescope dishes that actually appear in the video. For a long time the video existed to me entirely as an impression of Kershaw perpetually running down dingy corridors, trapped in his own version of the hallways in Polanski’s Repulsion.

“Wouldn’t It Be Good” hit media rotation at the height of Cold War tensions, with superpowers engaged in an arms race and nuclear anxiety at its peak. Kershaw’s lyrics reflect a longing for escape and the melancholy tone is accompanied by a sinister aura, suggesting resignation and a feeling of powerlessness. While the song implies a personal meaning, it does take its place as an example of unease at work in the zeitgeist, a quality common to synth pop from this era. The video reinforces this wider application, with the human race under scrutiny from alien eyes, and the overriding atmosphere is that of a reality dominated by mysterious forces with unknown agendas. By the end, Kershaw’s alien is the one under surveillance, with a group of people homing in on him like a scene from a 1950s communist paranoia b-movie.

The final scene has the alien make his escape via radio telescope, apparently beamed away into the cosmos. Shot at Mullard Radio Astronomy Observatory, which is situated on the outskirts of Cambridge in the UK, the footage shows Kershaw fading to invisibility as he nears the giant discs, a brilliant white shaft of light emitting from them into the sky. The image of the radio telescope is synonymous with UFO lore, and alongside the much-appreciated pylon, these structures have cemented their place as icons of eerie landscapes.

The video itself was directed by Storm Thorgerson, the much lauded graphic designer and music video director, and his surreal sensibility is a key component. On the surface, the concept is a simple one, but Thorgerson’s vision adds layers that seep into the unconscious. Similarly, the track presents itself as a pop song but is deceptively sophisticated in its structure, and the lyrics curious in their angst.



Film / TV

Knightmare

“Where am I?”

Broadcast on UK television from the late 1980s until mid 1990s, ITV’s Knightmare has since gathered a sizeable cult following. The show appeared as British television’s response to the rise in popularity of role-playing games and early dungeon based video games. Where Knightmare singles itself out is its innovative use of computer graphics and green screen technology.

A team of school age contestants are tasked with beating the challenges of the dungeon, with one player given an oversized helmet to wear which renders them blind. The helmeted contestant is then sent into the dungeon to be guided remotely by the rest of their team, who watch their teammate on a monitor from a medievally ornamented chamber. Overseeing proceedings is the commanding presence of Knightmare’s dungeon master, Treguard, played memorably by Hugo Myatt.

Knightmare’s cast is made up of trained actors with theatre experience, and the performances are as good as anything else in children’s television of the era. For the sake of fairness, due to the show being a legitimate competition, there could be no retakes, so the actors’ expertise is essential, and their familiarity with live performance a great asset.

Of most significance to me is Knightmare’s ability to incorporate multiple mediums yet forge its own identity. As every new team journeys through the dungeon they do so by travelling from area to area, each part providing a fresh challenge or clue. By taking the video game format of using an avatar to navigate a map, Knightmare inserts a player into the place of the avatar, inside a projection that can only be viewed by the teammates. It is this slipperiness of form that I find most interesting, as well as the show’s exploration of video game narrative. For years I assumed Knightmare’s environments were created using computer graphics, but the earliest backgrounds used in the series are hand-drawn by the renowned artist David Rowe, whose work has featured on many iconic video game boxes. The programmes’s visual style has been hugely influential on fantasy gaming, and it is this cross-pollination that remains one of Knightmare’s enduring strengths.

In addition to being highly imaginative Knightmare is also wonderfully morbid. Few teams conquered the dungeon, meaning for most episodes the experience for the viewer is a wait to find out by which method the blind contestant will die horribly. A powerful memory of the show is that of the game’s health meter, a large knight’s face that gradually decays as the player’s life-force diminishes, until stripping layers of flesh away to reveal a deathly skull and elimination from the competition.



Book / Author

Ghost That Haunt You, compiled by Aidan Chambers

Ghosts That Haunt You is an anthology of ghost stories, and features tales that focus on ghosts that haunt young people. First published by Kestrel in 1980, it is Puffin’s later release that found its way into my hands.

Compiled by Aidan Chambers, the collection proved to be my introduction to several authors. Chambers’ own contribution comes last in the anthology and is of a darkly humorous tone, where a man finds himself dead after falling into a cement mixer, with his body being poured into the structure of an insurance building under construction. The setting is that of car parks and lay-bys, and an earlier example of the type of liminal environment that populates the modern imagination. Chambers recounts his own ghost story in the anthology’s foreword, where three figures haunted him over a period of months in his younger years.

While the book includes many chilling stories it is the Puffin edition’s cover image that marks it out as a true treasure of the weird. A disembodied eye graces the cover, staring out in unearthly blue. Surrounding the eye is a geometric pattern, and it is only on closer inspection that this is revealed to be a series of amorphous figures linking hands. The illustration is by Bert Kitchen, who has contributed drawings of animals and the wilderness to many children’s books on nature. Kitchen’s cover illustration has more in common with the side of his work that embraces stranger, more surreal imagery. Many of his artworks feature natural forms bent into uniform patterns, with his paintings creating a still, uncanny quality. Horror covers of the '80s and ‘90s frequently possessed a face staring straight out at the potential reader, and have lingered in the mind of many for this reason. While Kitchen’s blue eye retains that confronting pose, it does so in a more subtle, ethereal manner. An eye out of place is a classic image of disconcertion, used by filmmakers also, most notably to me in Pan’s Labyrinth and The Gate. Ghosts That Haunt You’s eye doesn’t follow you around the room, it waits in a drawer or on a shelf, for a time when you choose to meet its gaze. On the back cover the image is repeated, but now the eye is closed, and the figures changed from ghostly white to shadowy black.
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Wednesday, 7 January 2026

Nemesis the Warlock Vol.2: 2000AD Definitive Edition

Wyrd Britain reviews 'Nemesis the Warlock Vol.2: 2000AD Definitive Edition' by Pat Mills, Kevin O'Neill & Bryan Talbot from 2000AD & Rebellion.
Pat Mills
Kevin O'Neill 
Bryan Talbot 
2000AD / Rebellion

The Definitive series of the Nemesis the Warlock saga continues as Torquemada’s crusade to destroy all alien life reaches the planet of the Goths, a species of alien which has modelled their culture on early twentieth-century Britain. Nemesis must team up with the Goth leader, the Ion Duke, to stop them being eradicated by Torquemada's army of Terminators.
Collecting the entire series in order, with the colour centre-spread pages reproduced in their original form, the Definitive collection of Nemesis the Warlock is the ultimate way to read one of the most important sci-fi sagas published in the pages of 2000 AD.
Written by Pat Mills (Marshal Law) and drawn by Kevin O'Neill (League of Extraordinary Gentlemen) and Bryan Talbot (Sandman, The Adventures of Luther Arkwright), this definitive series is a collection of the complete storyline in order.

 As I said in my write-up of Volume 1, I was never a Nemesis reader as a young lad.  Being an irregular reader of 2000AD meant I rarely got to maintain a rhythm on any strips, so I always preferred the one-off stories.  These definitive editions are allowing me the opportunity to rectify that and finally get to appreciate a cornerstone 2000AD series.

Wyrd Britain reviews 'Nemesis the Warlock Vol.2: 2000AD Definitive Edition' by Pat Mills, Kevin O'Neill & Bryan Talbot from 2000AD & Rebellion.
Young me was always far more interested in story than art, which was always a distant second, but the one major thing I've noticed on my journey back into these older series is that while the stories have often aged poorly the artwork remains sublime.

Mills, as I wished for in my earlier review, has here got a firmer grip on his strip, and the stories are tighter with a more deeply developed lore and are far more entertaining.  They don't all work as well as they could, the final arc of the Torquemada story was a jarring shift that also contains a 'joke' that I would have thought well below Mills' personal standards.

The art is wonderful,  two of my favourites at the top of their games and complementing each other perfectly.  Talbot was made to draw the goth empire storyline and his art, and the setting brought me right back to the worlds of 'Luther Awkright' and of the anthropomorphic steampunk series, 'Grandville'.

O'Neill was simply born to draw.  I adore his work and pour over every panel at every twistedly beautiful line.

Previously, I'd hoped that Volume 2 was going to be a more cohesive and developed read, and it absolutely was, and so I'm genuinely excited to pull Volume 3 off the shelf.

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Saturday, 3 January 2026

Fifty Forgotten Records

Wyrd Britain reviews 'Fifty Forgotten Records' by R.B. Russell, published by Tartarus Press.
R.B. Russell
Tartarus Press

The follow up to Ray's 'Fifty Forgotten Books' from a few years back is a musical memoir of a life spent immersed in music.  Through it's pages Ray takes us on a journey of discovery that takes in his early finds amongst his parent's record collections - sappy love songs (Ricky Valance) and stirring military epics (The Dam Busters soundtrack) - through the incidental music of TV faves - the BBC Radiophonic Workshop wibbling of 'The Tomorrow People' and the suave soundtracking of the James Bond movies.  He wanders through teenage obsessions - The Fall, The Television Personalities, Kate Bush, and a host of wonderfully obscure Peel show 7 inchers - and eventually into an adulthood of continuous musical exploration - Stars of the Lid, Labradford, Current 93, Antony (now ANOHNI) and the Johnsons - as well as his own musical endeavours.

Wyrd Britain reviews 'Fifty Forgotten Records' by R.B. Russell, published by Tartarus Press.
Personally, growing up I was never much of an indie rock lover - it was music or the posh kids - but like Ray my tastes were ever for the obscure and I chuckled several times as he gently discounted some of my favourite bands and albums and cringed occasionally as he praised those that I, in turn, have discounted.  A number of his choices were distinctly personal and those were the most interesting to me, but in combination with his reflections the entire book made for an affectionate read that revealed the crucial role that music has played in his life and the ways in which it has interwoven with his work with Tartarus Press, and one that both introduced me to some new artists and gave me pause to reconsider some others.

Addendum: in the interest of full disclosure I should note that I - in my musical guise - am mentioned twice in the book, and Ray is entirely correct on both occasions.

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Thursday, 1 January 2026

Happy New Year

Happy new year everyone.

This is Wyrd Britain's 11th year and I'd like to thank everyone who has supported the blog; the publishers, the authors, the labels, the musicians and most of all the readers.

I always intended Wyrd Britain to be a celebration of the strange, the dark, the eccentric, the unique, the experimental and the weird and I'm always humbled that so many people want to celebrate it with me.

So  here's wishing you all a peaceful, joyous, creative and, most crucially, a wyrd and wonderful 2026.
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Saturday, 27 December 2025

Saltwash

Wyrd Britain reviews Saltwash by Andrew Michael Hurley.
Andrew Michael Hurley
John Murray

Tom Shift and Oliver Keele are pen-pals. They were introduced through their respective cancer clinics. From reading Oliver's letters, To.m has deduced that Oliver is lonely and somewhat nomadic. He appears to live hand to mouth at a series of cheap B&Bs.When Oliver suggests they meet up, Tom agrees. Neither of them have long left. And, while Saltwash seems an unlikely kind of place for a holiday, he goes with it. The Castle Hotel is one of the few places still open in an off-season seaside town that has definitely seen better days but it's surprisingly busy. It becomes clear that the guests are all there for some kind of reunion, and that they know Oliver.

This was an odd little read, and I can't decide if it worked for me or not.

Essentially, this is a book length riff on Shirley Jackson's brilliant short story, 'The Lottery' but in Hurley's version 'Tom Swift', a regretful man coming to the end of his life thanks to a tumor deep in his brain, is invited  to a meet up at a dilapadated hotel in the northern seaside town of the title.  One there,instead of 'Oliver',the enigmatic penpal he expected, he finds himself amidst a strange assortment of individuals all inexplicably excited for thhe nigt ahead.

Hurley's a delightful writer, the story is populated with real, flawed, interesting people and the tale unfolds gently and with compassion, but in it's conclusion it all, for me at least, fell a little flat.  It's an ending that makes sense but was less of one than I hoped for.

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Thursday, 25 December 2025

Merry Xmas

Wishing you all a wyrd and wonderful Xmas.

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If you enjoy what we do here on Wyrd Britain and would like to help us continue then we would very much welcome a donation towards keeping the blog going - paypal.me/wyrdbritain

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Thursday, 11 December 2025

Peter Firmin

Wyrd Britain celebrates the work of Peter Firmin.
Today, December 11th 2025 would have been the 97th birthday of artist and puppet maker, Peter Firmin.

Firmin, along with his friend, Oliver Postgate, composers and musicians like Vernon Elliott, Sandra Kerr and John Faulkner and various family members created some of the most enduring and endearing childrens televison programmes from a cowshed at Firmin's home.  Firmin and Postgate through their production company Smallfilms created shows like Ivor the Engine, Noggin the Nog, Pogles' Wood, Clangers & Bagpuss, shows that remained embedded in the popular imagination - entire generations can still imitate the Clanger's swanee whistle speech, Bagpuss' yawn or the sound of Ivor's engine.

Peter Firmin sadly passed in 2018 - Oliver Postage, a decade before in 2008 - but their creations live on.  The video below documents Firmin's receipt of the BAFTA Children's Special Award 2014 and includes a lovely little behind the scenes film of both creators as well as Firmin's speech - where we get to find out how much his daughter Emily was paid for her appearence in Bagpuss.

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If you enjoy what we do here on Wyrd Britain and would like to help us continue then we would very much welcome a donation towards keeping the blog going - paypal.me/wyrdbritain

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Monday, 8 December 2025

NEWS: Sarob Press publish 'Votive Offerings'

NEWS: Sarob Press publish 'Votive Offerings'
Coming in January from Sarob Press is a new 4 author collection called 'Votive Offerings'

From the mail out...

Four ‘all new’ long stories (or novelettes) imbued with the mystery and otherworldliness of place and of landscape – strange, secret, mystical and ancient.

In “Roman Masks” by Mark Valentine art college teachers and their students in north west England invoke, through strange ritual, ancient gods and terrible dark forces at a coastal temple ruin.

John Howard’s weirdly enigmatic “Desire Path” takes the unwary reader along pathways long forgotten and thought lost ~ but what if you could walk along ways that no longer exist?

“Figures in a Landscape” by Peter Bell finds its heroine seeking a lost (or possibly mythic) Welsh hill figure and discovering the seemingly harmless to be anything but.

Colin Insole’s “The April Rainers” is a tale of the re-emergence of something old, powerful and malevolent, and the story of the centuries-old fellowship pledged to protect the land and keep it safe from the terror.

Published as a limited edition hardback.

Info on how to order can be found here...

https://sarobpress.blogspot.com/2025/12/new-title-news-votive-offerings.html?m=1

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If you enjoy what we do here on Wyrd Britain and would like to help us continue then we would very much welcome a donation towards keeping the blog going - paypal.me/wyrdbritain

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Sunday, 7 December 2025

The Return

Wyrd Britain reviews 'The Return' starring Peter Vaughan and Rosalie Crutchley.
In 1973, a year after his curiosity was warned as 'Mr Paxton', Peter Vaughan had another ghostly encounter as 'Steven Royds' in this lovely little spooky two-hander based on stories by A.M. Burrage (Nobody's House) and Ambrose Bierce (The Middle Toe of the Right Foot).

Royds arrives at the Harboys house late one night and begs admittance from the housekeeper, Mrs Park (Rosalie Crutchley - The Haunting), claiming he's there to tour the house with a view to buying.  Having some knowledge of the events that had left to house empty for the previous two decades he subsequently demands to spend the night in the haunted master bedroom.

This lovely little gothic, haunted house short film is very much in the classic Ghost Story for Christmas tradition.  It looks stunning, sounds great and is beautifully performed by Vaughan and Crutchley and is deserving of a much greater audience.

 

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If you enjoy what we do here on Wyrd Britain and would like to help us continue then we would very much welcome a donation towards keeping the blog going - paypal.me/wyrdbritain

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Monday, 1 December 2025

NEWS: Tartarus Press publish Mark Valentine's 'The Uncertainty of All Earthly Things'

NEWS: Tartarus Press publish Mark Valentine's 'The Uncertainty of All Earthly Things'
Originally published in 2018, by Zagava 'The Uncertainty of All Earthly Things' is a collection of short stories by Wyrd Britain favourite, Mark Valentine. On December 1st, Tartarus Press are re-publishing this long out of print collection with the addition of nine stories or vignettes written at the same time but omitting the selection of journal entries.

From the Tartarus Press release notes...

All the stories were originally selected for anthologies or journals. ‘Vain Shadows Flee’ was included in Best British Short Stories 2016 edited by Nicholas Royle (Salt Publishing), and ‘Yes, I Knew the Venusian Commodore’ was translated into Spanish by María Pilar San Roman in an award-winning anthology.

And from Mark's post on his Wormwoodiana blog...

The artwork depicts the mysterious Three Headed King motif from the ancient church at Sancreed in the far west of Cornwall, which appears in the title story. Other stories are about the ancient mysteries of Palmyra and Jerusalem, the music of Stonehenge and of the fabulously rare record Goat Songs, the uncanny in performances of Milton’s Comus and Shakespeare’s The Winter’s Tale, and the wondrous influences of a toy cockatrice.

NEWS: Tartarus Press publish Mark Valentine's 'The Uncertainty of All Earthly Things'
I was privileged to receive a copy of the original edition about which I wrote that this book finds Mark "exploring ephemeral landscapes of the unknowable and the inimitable.  He tells stories of the borderlands, of the thin places where glimpses are caught of the otherwheres, where the truly (un)lucky get to tread on soil unused to human feet.  Stories of those liminal places where a travellers only map would be the tales told of them."

And, that he takes us on, "journeys both sinister and beautiful (often simultaneously) to places terrifying and beguiling (often simultaneously) in the company of the lost, the curious, the brave and the foolish and in each we can see ourselves as they react to the outrageous in deeply human ways."

This new edition of 'The Uncertainty of All Earthly Things' is available as a 350 copy limited edition hardback and is sure to sell out fast.  Order now at...

http://tartaruspress.com/valentine-uncertainty.html

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If you enjoy what we do here on Wyrd Britain and would like to help us continue then we would very much welcome a donation towards keeping the blog going - paypal.me/wyrdbritain

Affiliate links are provided for your convenience and to help mitigate running costs.